程式設計工藝大師 http://tccnchsu.blogspot.tw/
- Nov 28 Fri 2014 15:33
程式設計工藝大師
- Dec 26 Fri 2014 16:12
C# 8 puzzle
using System;
using System.Collections.Generic;
- Dec 19 Fri 2014 16:43
C# 8-Puzzle(半成品)
- Dec 12 Fri 2014 16:35
C# 8-puzzle (半成品)
using System;
using System.Collections.Generic;
- Dec 05 Fri 2014 17:01
C# 自動產生不重複亂數
- Dec 05 Fri 2014 16:45
C# 陣列排序產生數字
- Nov 28 Fri 2014 17:09
C# 陣列隨機產生變數
- Nov 14 Fri 2014 15:27
C# 99乘法表
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace WindowsFormsApplication6
{
public partial class Form1 : Form
{
Button[,] buttons = new Button[10, 10];
public Form1()
{
InitializeComponent();
}
private void Form1_Load(object sender, EventArgs e)
{
for (int i = 1; i < 10; i++)
{
for (int j = 1; j < 10; j++)
{
buttons[i, j] = new Button();
buttons[i, j].Location = new Point(i * 30, j * 30);
buttons[i, j].Size = new Size(30, 30);
buttons[i, j].Text = Convert.ToString(i * j);
this.Controls.Add(buttons[i, j]);
}
}
}
}
}
- Nov 07 Fri 2014 15:25
C# 自動產生button並判斷點擊哪一個button
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace WindowsFormsApplication1
{
public partial class Form1 : Form
{
//public System.Windows.Forms.Button Button1;
System.Windows.Forms.Button[] Buttons;
public Form1()
{
InitializeComponent();
}
private void Form1_Load(object sender, EventArgs e)
{
button();
for (int i = 0; i < Buttons.Length; i++)
{
int index = i;
Buttons[i].Click += (sender1, ex) => this.Display(index + 1);
this.Controls.Add(Buttons[i]);
}
/*Button1 = new System.Windows.Forms.Button();
Button1.Location = new Point(100, 100);
Button1.Size = new Size(100, 100);
Button1.Text = "Hello!";
Button1.BackColor = Color.SeaGreen;
Button1.Click += new EventHandler(Button1_Click);
this.Controls.Add(Button1);*/
}
public void Display(int i)
{
MessageBox.Show("Button number is " + i);
}
/*
protected void Button1_Click(object sender, EventArgs e)
{
MessageBox.Show("Hello!");
}
*/
private void button()
{
int width, height;
/*Button1 = new System.Windows.Forms.Button();
Button1.Location = new Point(100, 100);
Button1.Size = new Size(100, 100);
Button1.Text = "Hello!";
this.Controls.Add(Button1);*/
width = 60;
height = 60;
Buttons = new System.Windows.Forms.Button[9];
for (int i = 0; i < 9; ++i)
{
Buttons[i] = new Button();
Buttons[i].Size = new Size(width, height);
Buttons[i].Text = i.ToString();
Buttons[i].BackColor = Color.Peru;
this.Controls.Add(Buttons[i]);
if (i <= 2)
Buttons[i].Location = new System.Drawing.Point(150 + i * 60, 110);
else if (i > 2 && i <= 5)
Buttons[i].Location = new System.Drawing.Point(150 + (i - 3) * 60, 170);
else if (i > 5 && i <= 9)
Buttons[i].Location = new System.Drawing.Point(150 + (i - 6) * 60, 230);
}
}
}
}
- Oct 31 Fri 2014 15:22
C# Tic Tac Toe 判斷贏家
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace WindowsFormsApplication3
{
public partial class Form1 : Form
{
int c = 0;
int r;
public Form1()
{
InitializeComponent();
}
private void Form1_Load(object sender, EventArgs e)
{
button1.Text = "";
button2.Text = "";
button3.Text = "";
button4.Text = "";
button5.Text = "";
button6.Text = "";
button7.Text = "";
button8.Text = "";
button9.Text = "";
}
private void button1_Click(object sender, EventArgs e)
{
c = c + 1;
r = c % 2;
if (r == 0)
{
button1.Text = "X";
}
else if (r == 1)
{
button1.Text = "O";
}
button1.Enabled = false;
judge();
}
private void button2_Click(object sender, EventArgs e)
{
c = c + 1;
r = c % 2;
if (r == 0)
{
button2.Text = "X";
}
else if (r == 1)
{
button2.Text = "O";
}
button2.Enabled = false;
judge();
}
private void button3_Click(object sender, EventArgs e)
{
c = c + 1;
r = c % 2;
if (r == 0)
{
button3.Text = "X";
}
else if (r == 1)
{
button3.Text = "O";
}
button3.Enabled = false;
judge();
}
private void button4_Click(object sender, EventArgs e)
{
c = c + 1;
r = c % 2;
if (r == 0)
{
button4.Text = "X";
}
else if (r == 1)
{
button4.Text = "O";
}
button4.Enabled = false;
judge();
}
private void button5_Click(object sender, EventArgs e)
{
c = c + 1;
r = c % 2;
if (r == 0)
{
button5.Text = "X";
}
else if (r == 1)
{
button5.Text = "O";
}
button5.Enabled = false;
judge();
}
private void button6_Click(object sender, EventArgs e)
{
c = c + 1;
r = c % 2;
if (r == 0)
{
button6.Text = "X";
}
else if (r == 1)
{
button6.Text = "O";
}
button6.Enabled = false;
judge();
}
private void button7_Click(object sender, EventArgs e)
{
c = c + 1;
r = c % 2;
if (r == 0)
{
button7.Text = "X";
}
else if (r == 1)
{
button7.Text = "O";
}
button7.Enabled = false;
judge();
}
private void button8_Click(object sender, EventArgs e)
{
c = c + 1;
r = c % 2;
if (r == 0)
{
button8.Text = "X";
}
else if (r == 1)
{
button8.Text = "O";
}
button8.Enabled = false;
judge();
}
private void button9_Click(object sender, EventArgs e)
{
c = c + 1;
r = c % 2;
if (r == 0)
{
button9.Text = "X";
}
else if (r == 1)
{
button9.Text = "O";
}
button9.Enabled = false;
judge();
}
private void judge()
{
if (button1.Text == "X" && button2.Text == "X" && button3.Text == "X"
|| button4.Text == "X" && button5.Text == "X" && button6.Text == "X"
|| button7.Text == "X" && button8.Text == "X" && button9.Text == "X"
|| button1.Text == "X" && button4.Text == "X" && button7.Text == "X"
|| button2.Text == "X" && button5.Text == "X" && button8.Text == "X"
|| button3.Text == "X" && button6.Text == "X" && button9.Text == "X"
|| button1.Text == "X" && button5.Text == "X" && button9.Text == "X"
|| button3.Text == "X" && button5.Text == "X" && button7.Text == "X")
MessageBox.Show("X win");
else if (button1.Text == "O" && button2.Text == "O" && button3.Text == "O"
|| button4.Text == "O" && button5.Text == "O" && button6.Text == "O"
|| button7.Text == "O" && button8.Text == "O" && button9.Text == "O"
|| button1.Text == "O" && button4.Text == "O" && button7.Text == "O"
|| button2.Text == "O" && button5.Text == "O" && button8.Text == "O"
|| button3.Text == "O" && button6.Text == "O" && button9.Text == "O"
|| button1.Text == "O" && button5.Text == "O" && button9.Text == "O"
|| button3.Text == "O" && button5.Text == "O" && button7.Text == "O")
MessageBox.Show("O win");
}
}
}